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1. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: So you want titan price, for a ship that sits immobile for five minutes at a time and does less damage than it's value in dreads. Right. Why? obviously it wouldn't be titan price. That's the whole reasoning behind this...
- by Abowii Cobel - at 2014.05.07 23:49:00
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2. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Abowii Cobel wrote: Danika Princip wrote: Abowii Cobel wrote: But a titan is meant for bridging fleets. not for large scale structure bashing. By the time you get the jump portal generator and the clone bay on the...
- by Abowii Cobel - at 2014.05.07 16:55:00
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3. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Abowii Cobel wrote: But a titan is meant for bridging fleets. not for large scale structure bashing. By the time you get the jump portal generator and the clone bay on the titan there goes some weapon slots. Plus most p...
- by Abowii Cobel - at 2014.05.07 15:47:00
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4. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
Ryan Paladin wrote: Abowii Cobel wrote: But a titan is meant for bridging fleets. not for large scale structure bashing. By the time you get the jump portal generator and the clone bay on the titan there goes some weapon slots. Plus most peo...
- by Abowii Cobel - at 2014.05.06 14:33:00
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5. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
But a titan is meant for bridging fleets. not for large scale structure bashing. By the time you get the jump portal generator and the clone bay on the titan there goes some weapon slots. Plus most people wont bring a 100bil + ship for structure b...
- by Abowii Cobel - at 2014.05.06 14:28:00
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6. New Super-Dreadnought? - in Player Features and Ideas Discussion [original thread]
Probably has been brought up before but I was thinking that maybe there could be room for basically the same thing as a super carrier just a super dreadnought. I didn't run through the fine details but there's the idea. Beat it up and do what you ...
- by Abowii Cobel - at 2014.05.06 14:26:00
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7. Planetary stations - in Player Features and Ideas Discussion [original thread]
Rhnra Pahineh wrote: Stations can't "land". Too big. he was saying to be able to dock your ships on planets. Great idea. Seems like it'd be hard to implement. Let them make the space elevators and open stations first. +1 for idea though
- by Abowii Cobel - at 2013.12.04 16:39:00
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8. Manuevers/Speed Control - in Player Features and Ideas Discussion [original thread]
+1 Great idea
- by Abowii Cobel - at 2013.12.04 16:37:00
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9. WTB Processed PI - in Want Ads & Trades [original thread]
I can do the toxic metals. I'll have to look at my daily production and run some numbers. I'll get back to you. Commenting for easy return.
- by Abowii Cobel - at 2013.11.04 14:36:00
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10. Tech 3 Industrials - in Player Features and Ideas Discussion [original thread]
Maybe have the bonuses similar to a blockade runners. Good idea. Just needs work and balancing +1
- by Abowii Cobel - at 2013.10.29 16:56:00
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11. WTB FEW B LOAN 5-10 - in Want Ads & Trades [original thread]
Judging by your grammar you are also an uneducated child.
- by Abowii Cobel - at 2013.10.24 16:13:00
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12. Moving to lowsec explo/plex ship question - in Ships and Modules [original thread]
Personally I fly a buzzard and it's a really good ship for exploration. It lets you work like any other scout ship but it is a covops so you can hide from the nasties while scanning and such.
- by Abowii Cobel - at 2013.10.22 16:16:00
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13. Random Ice belt deposits - in Player Features and Ideas Discussion [original thread]
I think there should be the same ore sites as there is now but also have ones that you have to probe that have better ores, more rocks, etc. That would be an interesting feature
- by Abowii Cobel - at 2013.10.14 16:40:00
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14. [WTB] Planterary Interaction Materials - in Want Ads & Trades [original thread]
I can do an over-time thing with the oxygen. I make roughly 6k a week currently but I have upgraded some skills so I am expecting to raise that here soon. Please mail me in game if interested. Thanks
- by Abowii Cobel - at 2013.10.07 04:24:00
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